In the help menu there is an option that tells players what monsters are in which maps. Its organized by humanoid or monster, by element, or just by map. I think it will be a good idea to improve the usefulness of this help menu by including monster stats e.g. Health, AP, DP and maybe even the buffs, and debuffs they use. Boss stat listings could also include their respawn timers that may or may not display in real time if the boss has been killed, allowing players to know with better accuracy when bosses that they need to kill for quests will spawn, thus allowing for better coordination and cooperation when multiple people need to kill the same boss at the same time.
I also feel that it would be a good idea to include player buff information in our HUD. I got the idea from World of Warcraft. Along the top of the players screen Active Buff and Debuff information is displayed with the name, effects and most importantly duration of the Buff/Debuff. I feel this is a necessary addition considering the introduction and rising popularity of crafted potions. |