First of all i really love PDO just like I love WoQ2.
But:
PDO has the same problem WoQ2 had, even a bigger one.
In WoQ2 you can craft stuff up to Purple. White - Blue - Green - Yellow - Red - Purple. Crafting and refining items kept you pretty busy and you leveled without even trying to level. But as in WoQ2 where last Quest is at level 50 then again at level 62 1 Quest.. here you have many Quests to up to level 68 and then there is no more Quest til endgame. From level 68 on mobs apperantly start to give lesser exp in relation to the amount of more exp you need for 1 level. You can't keep yourself busy with farming, refine and craft the perfect purple set cause there's a max of green and even if you made a perfect green set yourself you miss the set bonus which only the buyable repuation sets give you.
I really recommend that Engputer tries to add some high level contents. From level 68 on all you can do is state wars (which you can do since you're level 30) and guildwars (which you can do from the moment on when you join a guild). At level 68 the only motivation that keeps you playing is to get the Kylin mount on level 75 and the last repuation set at level 78.
The whole game concept is build on asian needs, I tend to say that asian players love to grind; which many western players don't like. Also.. in WoQ2 China and Phoenix Dancing China you're allowed to use levelling bots, which on WoQ2 Germany wasn't allowed; means you got banned if you botted. I don't know yet how Engputer solves this.. if he's allowing to use afk leveling bots or not.
I honestly don't know why Object Games didn't add high level content and quests.. maybe cause they never thought anyone would reach level 80 anyway, or cause of the bots which allow you to level to level 99 while you're not on the pc yourself.
Please don't get me wrong! I still think PDO is a masterpiece of game if it comes to originality and concept it just lacks endgame content.
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Last edited by Deevah at 23-8-2007 13:52 ]